HEADKNOCKA Weather System [OPENSOURCE]
HEADKNOCKA-WEATHER — Open Source Edition
Transform your FiveM server with a complete server-authoritative weather, time, season, forecast, and extreme-event system.
HEADKNOCKA-WEATHER gives server owners complete control over the world’s climate while providing players with a polished, customizable weather HUD.
Create different weather conditions across multiple regions, run realistic seasonal weather cycles, trigger destructive natural disasters, enable player weather voting, synchronize time across every client, and connect environmental conditions directly with HEADKNOCKA-DISEASES.
This Open Source Edition includes fully editable resource files, allowing developers to customize the weather logic, user interface, environmental calculations, integrations, and extreme events for their server.
🌦️ SERVER-AUTHORITATIVE WEATHER SYSTEM
Weather and time are controlled by the server, ensuring every connected player receives a synchronized and consistent experience.
• Automatic dynamic weather changes
• Smooth weather transitions
• Configurable weather probabilities
• Configurable transition duration
• Per-weather wind speed and direction
• Rain, puddle, snow-track, and vehicle-trail handling
• Server-controlled weather synchronization
• Optional manual weather control
• Configurable weather blacklist
🗺️ REGIONAL WEATHER
Different areas of the map can experience completely different weather conditions at the same time.
Default regions include:
• Los Santos
• Sandy Shores
• Paleto Bay
• Blaine County
Regions can be renamed, repositioned, resized, removed, or expanded with additional custom regions.
Players automatically receive the correct weather and environmental information based on their current location.
🍂 DYNAMIC SEASON SYSTEM
Create a world that changes throughout the year with configurable seasons and seasonal weather patterns.
Supported seasons include:
• Spring
• Summer
• Autumn
• Winter
Season modes include:
• Real-world seasonal progression
• Automatic cycling
• Manual season control
Each season can have its own weather probabilities, voting restrictions, and environmental behavior.
Winter can bring snow and blizzards, while summer can increase clear skies, thunderstorms, and extreme heat.
🕒 ADVANCED TIME SYSTEM
Control the server clock with multiple configurable time modes.
• Scaled in-game time
• Real-world synchronized time
• Frozen time
• Configurable day length
• Smooth server-authoritative time progression
• Manual time controls
• Optional 12-hour or 24-hour display
🔮 WEATHER FORECAST
Players can view upcoming weather directly from the weather HUD.
• Configurable forecast slots
• Forecast automatically updates with weather changes
• Forecast responds to active regions and seasons
• Clean illustrated weather icons
• Support for custom weather icon images
🌪️ EXTREME WEATHER AND NATURAL DISASTERS
Trigger powerful server-wide extreme events that create real physical effects throughout the world.
Included extreme events:
• Earthquakes
• Severe storms
• Extreme cold
• Extreme heat
• Tsunamis
• Meteor showers
• Hurricanes
Extreme events can include:
• Physical rising and draining flood water
• Earthquake camera shaking
• Ped ragdoll effects
• Vehicle and object forces
• Hurricane wind and vehicle drift
• Falling meteor rocks
• Meteor explosions and fires
• Heat haze and extreme-temperature visuals
• Blizzard and freezing-weather effects
• Server-wide warnings and event status
Extreme events can be triggered through commands, the admin panel, or server exports.
🌊 PHYSICAL TSUNAMI SYSTEM
The tsunami event creates a staged physical flood instead of only changing the weather.
• Configurable warning period
• Gradual water rise
• Configurable flood height
• Flood hold period
• Gradual water drainage
• Server-authoritative flood synchronization
• Included water definition files
• Flood-state exports for custom integrations
☣️ CONFIGURABLE APOCALYPSE WEATHER ZONES
Create local weather and environmental zones that operate independently from the normal city weather.
Apocalypse zones can include:
• Extreme heat dens
• Frozen regions
• Infected storms
• Heavy fog zones
• Snow and blizzard areas
• Rain and thunder zones
• Custom environmental profiles
Normal regional weather remains active outside these zones.
The system also includes configurable city-safe guards, smooth zone transitions, overlap protection, local weather persistence, and automatic normal-weather restoration when leaving a zone.
🖥️ INTERACTIVE WEATHER HUD
Players can access a clean, dockable, and customizable weather interface.
The HUD can display:
• Current weather
• Current region or custom city name
• Current time
• Active season
• Temperature
• Humidity
• Wind
• Wetness
• Forecast
• Active extreme events
• Player comfort and environmental conditions
HUD customization includes:
• Docked or interactive display
• Compact card layout
• Wide landscape layout
• Dragging and resizing
• Adjustable HUD scale
• Saved player positions
• Server-side position persistence
• Illustrated animated weather icons
• Custom weather icon support
• Configurable city branding
• 12-hour or 24-hour clock
The default player panel key is F5 and can be configured.
🛠️ ADMIN CONTROL PANEL
Authorized staff can control the entire weather system through the included admin panel.
Admin controls include:
• Set global weather
• Set regional weather
• Change the active season
• Set the server time
• Trigger or clear blackouts
• Trigger or clear extreme events
• Start weather votes
• Enable or disable weather synchronization
• Enable or disable time synchronization
The default admin panel key is F6 and can be configured.
All privileged admin actions are revalidated on the server using configurable ACE permissions.
🗳️ OPTIONAL PLAYER WEATHER VOTING
Allow players to vote for the next weather condition.
• Configurable vote duration
• Configurable weather candidates
• Optional automatic voting sessions
• Seasonal voting restrictions
• Player voting panel
• Admin-controlled vote sessions
🌍 OPTIONAL LIVE WEATHER
HEADKNOCKA-WEATHER can optionally use live Open-Meteo weather information.
• Configurable latitude and longitude
• Configurable refresh interval
• Optional live temperature control
• Can be enabled or disabled through configuration
🌑 BLACKOUT SYSTEM
Trigger server-wide blackouts that remain synchronized for every player.
• Server-authoritative blackout state
• Configurable startup flicker
• Persistent artificial-light control
• Optional vehicle-headlight support
• Admin panel, command, event, and export controls
🩺 HEADKNOCKA-DISEASES INTEGRATION
HEADKNOCKA-WEATHER is the native environmental provider for HEADKNOCKA-DISEASES.
The integration provides:
• Current weather
• Current season
• Current region
• Local outdoor environment
• Temperature
• Humidity
• Wetness
• Dryness
• Extreme heat and cold status
• Apocalypse-zone environmental values
• Server-authoritative player environment profiles
HEADKNOCKA-DISEASES can also display player comfort, sickness risk, environmental hazards, and survival-needs information directly inside the weather HUD.
No additional weather bridge configuration is required when using both resources together.
🔌 COMPATIBILITY AND DEVELOPER EXPORTS
HEADKNOCKA-WEATHER includes compatibility support for resources that previously used common weather-sync systems.
Compatibility support includes:
• qb-weathersync
• vSync
• cd_easytime
• Legacy weather events and exports
Client and server exports are included for:
• Reading current weather
• Reading regional weather
• Reading the active season
• Reading the forecast
• Reading the active extreme event
• Reading flood state
• Reading player environment profiles
• Setting weather and time
• Triggering blackouts
• Triggering extreme events
• Starting weather votes
• Connecting custom resources
🔓 OPEN SOURCE EDITION
This edition is designed for server owners and developers who require complete control over their weather system.
Open Source Edition benefits include:
• Fully editable resource files
• Editable client and server logic
• Editable configuration files
• Editable user interface
• Editable weather and season behavior
• Editable regional weather system
• Editable extreme events
• Editable apocalypse zones
• Editable environmental calculations
• Editable compatibility integrations
• Ability to create custom events and exports
Open-source access does not grant permission to resell, redistribute, leak, or share the resource. All usage remains subject to the included purchase license.
⚙️ COMPATIBILITY
Framework Support:
• Standalone
• Framework-independent
• Compatible with QBCore servers
• Compatible with ESX servers
• Compatible with Qbox servers
Required Dependencies:
• None
Optional Integrations:
• HEADKNOCKA-DISEASES
• Custom survival systems
• Custom medical resources
• Custom HUD resources
• Custom administration resources
📦 INCLUDED WITH YOUR PURCHASE
• Complete open-source weather system
• Fully editable client and server files
• Server-authoritative weather synchronization
• Advanced time synchronization
• Regional weather system
• Dynamic season system
• Weather forecast system
• Player weather voting
• Blackout system
• Extreme weather and natural disasters
• Physical tsunami and flood system
• Configurable apocalypse weather zones
• Interactive player weather HUD
• Administrative control panel
• Illustrated animated weather icons
• Compatibility events and exports
• HEADKNOCKA-DISEASES integration
• Configuration files
• Water definition files
• Integration documentation
📥 DELIVERY
After purchase, you will receive the complete editable HEADKNOCKA-WEATHER resource.
The download includes all source files, configuration files, user-interface files, water definitions, and integration documentation required to install and customize the system.
Take complete control of your server’s world.
Create regional climates, realistic seasons, powerful storms, destructive natural disasters, local apocalypse zones, and meaningful environmental gameplay with HEADKNOCKA-WEATHER Open Source Edition.