HEADKNOCKA Health & Illness System [ESCROWED]
HEADKNOCKA Health & Illness System
Turn your server’s environment into a living, dangerous world.
Bring immersive medical roleplay and meaningful environmental consequences to your FiveM server.
The HEADKNOCKA Health & Illness System allows players to develop illnesses and health conditions based on the world around them. Extreme heat, freezing temperatures, storms, dehydration, water exposure, and other environmental hazards can all affect a player’s health.
Players experience symptoms, monitor their conditions through an interactive health dashboard, seek treatment from medical professionals, and recover over time.
Designed to work seamlessly with HEADKNOCKA-WEATHER, the system uses live server-authoritative weather, seasons, regions, and extreme events to calculate environmental exposure for every player.
Clothing, interiors, MLOs, housing shells, shade, water exposure, heat sources, and routing buckets are all considered. This means two nearby players can experience completely different health outcomes based on their surroundings.
🌦️ AN ENVIRONMENT THAT ACTUALLY MATTERS
Weather is no longer just visual.
Players who remain exposed to dangerous conditions can develop temporary or long-term illnesses based on their surroundings, protection, and exposure time.
Environmental risks include:
• Extreme heat and heatwaves
• Freezing temperatures and snow
• Heavy rain and storms
• Dehydration
• Prolonged water exposure
• Other configurable environmental hazards
Environmental data is provided directly by HEADKNOCKA-WEATHER, ensuring player health accurately reflects the active weather, season, region, and extreme events.
🦠 DYNAMIC ILLNESS SYSTEM
Create realistic and configurable health conditions that affect players over time.
• Multiple configurable illnesses and health conditions
• Temporary and long-term conditions
• Configurable illness duration and severity
• Configurable health damage and recovery times
• Optional condition progression
• Custom symptoms and player effects
• Optional contagious illness support
• Server-controlled illness progression
• Suggested treatments for each condition
Symptoms can include coughing, fatigue, dehydration, temperature changes, health loss, and other configurable effects.
🌡️ ENVIRONMENTAL HEALTH EFFECTS
Players can develop conditions after prolonged exposure to:
• Extreme heat
• Freezing temperatures
• Rain and storms
• Dehydration
• Water exposure
• Other configured environmental hazards
Environmental protection can be affected by:
• Player clothing
• Interiors and housing shells
• Custom MLOs
• Routing buckets
• Shade and heat sources
• Water exposure
• Regional weather conditions
This creates dynamic situations where properly equipped players remain safe while unprepared players face serious health consequences.
📋 INTERACTIVE HEALTH DASHBOARD
Players can monitor their health through a clean and responsive dashboard.
Players can view:
• Active health conditions
• Current symptoms
• Remaining condition duration
• Condition severity
• Suggested treatments
• Personal health information
• Environmental exposure risks
Live condition information also appears inside the shared HEADKNOCKA-WEATHER dockable HUD, allowing players to monitor comfort, sickness risk, and survival drain without opening a separate menu.
🚑 MEDICAL STAFF AND ADMINISTRATOR TOOLS
Give doctors, EMS staff, and authorized administrators the tools they need to diagnose and treat players.
Authorized staff can:
• View online players requiring treatment
• Access detailed player health records
• Review previous condition history
• Identify environmental causes
• Perform testing and diagnosis actions
• Use online and offline recovery options
Create deeper medical roleplay by allowing trained professionals to diagnose conditions instead of simply restoring player health.
💊 IMMERSIVE TREATMENT SYSTEM
Treatments can require specific items, animations, sounds, props, and progress bars.
Supported treatment options include:
• Medical testing equipment
• Recovery kits
• Antibiotics
• Antiviral treatments
• Cooling packs
• Warming packs
• Custom treatment items
• Custom medical resource integrations
Client and server exports are included, allowing developers to connect the system with custom hospitals, EMS scripts, survival systems, and medical resources.
⚙️ COMPATIBILITY
Supported Frameworks:
• QBCore
• ESX Legacy
• Standalone
Supported Inventories:
• ox_inventory
• QBCore Inventory
• ESX Inventory
Optional Integrations:
• illenium-appearance
• Custom housing resources
• Custom medical resources
The resource automatically detects the active framework and supported inventory system.
🚀 BUILT FOR PERFORMANCE
• Batched database saving for larger servers
• Configurable dashboard data limits
• Optimized environmental exposure checks
• Safe automatic database migrations
• Optional debug mode through a server convar
• Customer-editable configuration files
• Client and server exports for custom integrations
🛠️ DEPENDENCIES AND INSTALLATION
Required Dependencies:
• ox_lib
• oxmysql
• HEADKNOCKA-WEATHER
Recommended Load Order:
ox_lib → oxmysql → HEADKNOCKA-WEATHER → HEADKNOCKA-DISEASES
The resource includes automatic database table creation, safe database migrations, item images, inventory installation files, database files, and installation documentation.
📦 INCLUDED WITH YOUR PURCHASE
• Complete health and illness system
• Environmental exposure system
• Interactive player health dashboard
• Medical staff and administrator tools
• Configurable illnesses and conditions
• Configurable treatment items
• Item images and inventory installation files
• Database installation files
• Configurable animations, props, and sounds
• Client and server integration exports
• Installation documentation
• Asset Escrow-ready resource
📥 DELIVERY
After purchase, the resource is delivered automatically through the FiveM Asset Escrow System.
Installation instructions, configuration files, item images, and all required setup files are included with the download.
Create more meaningful medical roleplay.
Make weather dangerous. Make preparation important. Give your medical teams a real purpose.
Bring immersive illnesses, environmental exposure, and advanced medical roleplay to your server with the HEADKNOCKA Health & Illness System.
HEADKNOCKA CUSTOM BACKPACKS [ESCROWED]
HEADKNOCKA-CBP — Asset Escrow Edition
Bring immersive custom backpacks, usable storage items, visual bag support, and clean inventory integration to your FiveM server.
HEADKNOCKA-CBP is a premium FiveM custom backpack system designed for roleplay servers that want players to equip backpacks, open backpack storage, display bag visuals on their character, and manage backpack items through a polished in-game menu.
Give players more storage options, create custom backpack tiers, support job or gang-specific bags, and add realistic inventory progression to your server.
This Asset Escrow Edition protects the resource’s core runtime files while keeping important configuration, UI, item setup, SQL, branding, and documentation files editable.
🎒 CUSTOM BACKPACK SYSTEM
HEADKNOCKA-CBP allows players to use backpack items as real inventory storage containers.
Backpacks can be configured with:
• Custom item names
• Custom labels
• Custom storage weight
• Custom storage slots
• Custom bag clothing drawables
• Male and female drawable support
• Custom backpack images
• Custom descriptions
• Optional unique backpack behavior
Each backpack can have its own storage size, slot count, clothing appearance, and roleplay purpose.
Whether your server needs school bags, tactical bags, duffel bags, gang bags, hiking bags, EMS bags, police bags, or high-tier storage backpacks, CBP gives you a clean system to build around.
🎒 USABLE BACKPACK ITEMS
Players can use configured backpack items directly from their inventory.
When a backpack is used, players can:
• Equip the backpack
• Open backpack storage
• View available backpack options
• Manage active backpack appearance
• Remove the backpack
• Switch between supported backpacks
• Store items inside backpack stash storage
This creates a more immersive storage system where backpacks feel like actual usable gear instead of just another clothing item.
📦 OX_INVENTORY BACKPACK STORAGE
HEADKNOCKA-CBP is built around ox_inventory stash backpack support.
Backpack storage can include:
• Custom stash IDs
• Backpack-specific stash storage
• Configurable weight limits
• Configurable inventory slots
• Item-based backpack access
• Optional multiple backpack support
• Clean ox_inventory integration
This allows each backpack item to act as its own storage container, giving players extra inventory space in a controlled and configurable way.
🧍 VISIBLE BACKPACK SUPPORT
Backpacks can visually appear on the player’s character.
Visual support includes:
• Male clothing drawable support
• Female clothing drawable support
• Configurable texture IDs
• Configurable component IDs
• Automatic visual application
• Backpack removal support
• Character appearance syncing
This helps backpacks feel more realistic by showing the bag on the player instead of only existing inside the inventory.
Players can carry the storage they are actually wearing.
🖥️ BACKPACK MANAGER MENU
HEADKNOCKA-CBP includes a clean in-game backpack manager interface.
Players can open the backpack manager to view and manage their backpack options.
The menu can display:
• Active backpack
• Available backpacks
• Backpack name
• Backpack storage size
• Backpack slot count
• Backpack visual preview
• Open storage button
• Equip option
• Remove option
• Saved UI preferences
The included NUI is designed to feel clean, modern, and easy to use for roleplay servers.
⌨️ COMMAND AND KEYBIND SUPPORT
Players can access the backpack manager through a command or keybind.
Default command:
/backpack
Default keybind:
F6
The keybind can be changed by players through FiveM keybind settings after the resource has been started.
Server owners can also adjust command behavior and access settings through the editable configuration.
💾 SAVED PLAYER SETTINGS
HEADKNOCKA-CBP includes saving support so player backpack preferences and UI settings can persist.
Storage support includes:
• Standalone KVP fallback
• Optional oxmysql support
• Saved UI settings
• Persistent backpack behavior
• Framework-aware identifiers
• Automatic fallback handling
The system can work without SQL by default, while still supporting optional database-backed settings for servers that want more persistent storage control.
⚙️ FRAMEWORK AUTO-DETECTION
HEADKNOCKA-CBP is designed to work across multiple server setups.
Supported frameworks include:
• Standalone
• ESX Legacy
• QBCore
• Qbox / qbx_core
• ox_core-style setups
The resource can automatically detect your active framework and fall back to standalone mode if no supported framework is found.
This makes installation easier and keeps the script flexible for different types of servers.
🎒 NEXTGEN OX BAG-SLOT COMPATIBILITY
HEADKNOCKA-CBP includes compatibility support for newer ox_inventory bag-slot style setups.
Compatibility support can include:
• ox_inventory stash backpacks
• Backpack item handling
• Bag-slot workflow support
• Legacy export compatibility
• Developer-friendly integration points
This makes it easier to connect CBP with modern inventory setups while still supporting existing backpack workflows.
🔔 NOTIFICATION SUPPORT
HEADKNOCKA-CBP can use common notification systems depending on your server setup.
Supported notification options can include:
• ox_lib notifications
• QBCore notifications
• Qbox notifications
• ESX notifications
• Chat fallback
This helps the script fit naturally into most server environments without requiring major edits.
🔒 ASSET ESCROW EDITION
This edition is delivered using the FiveM Asset Escrow system.
Core runtime files are protected while important customer-editable files remain accessible.
Customer-editable files can include:
• Main configuration file
• Backpack configuration files
• Item setup templates
• SQL setup files
• User-interface HTML
• User-interface CSS
• User-interface JavaScript
• Branding and logo files
• Installation documentation
• Integration documentation
• README files
The editable configuration allows server owners to customize backpack items, storage limits, slot counts, drawables, textures, UI behavior, framework mode, notification settings, and optional database settings.
The protected core helps prevent unauthorized copying, modification, redistribution, or leaking of the resource.
⚙️ COMPATIBILITY
Framework Support:
• Standalone
• ESX Legacy
• QBCore
• Qbox
• ox_core-style setups
Required Dependencies:
• ox_lib
• ox_inventory
Optional Dependencies:
• oxmysql for database-backed settings
Optional Integrations:
• Custom clothing systems
• Custom inventory systems
• Custom roleplay systems
• Custom job systems
• Custom gang systems
• Custom crafting systems
• Custom admin systems
HEADKNOCKA-CBP is designed primarily for ox_inventory backpack storage support.
🚀 EASY INSTALLATION
Installation is simple and the resource is ready to configure.
Recommended Start Order:
ensure ox_lib
ensure ox_inventory
ensure HEADKNOCKA-CBP
Default command:
/backpack
Default keybind:
F6
Server owners can configure backpack items, storage limits, slots, drawables, textures, UI behavior, and optional database settings through the included editable configuration files.
📦 INCLUDED WITH YOUR PURCHASE
• Complete Asset Escrow-protected custom backpack resource
• Usable backpack item system
• ox_inventory stash backpack support
• Configurable backpack storage
• Configurable weight limits
• Configurable slot limits
• Visual backpack clothing support
• Male and female drawable support
• Backpack manager NUI
• Backpack preview support
• Default /backpack command
• Default F6 keybind support
• Saved player settings
• Standalone KVP fallback
• Optional oxmysql support
• Framework auto-detection
• ESX compatibility
• QBCore compatibility
• Qbox compatibility
• ox_core-style compatibility
• NextGen ox bag-slot compatibility
• Legacy export compatibility
• Customer-editable configuration
• Customer-editable UI files
• Customer-editable item templates
• Customer-editable SQL files
• Installation documentation
• Protected core runtime files
📥 DELIVERY
After purchase, the resource is delivered automatically through the FiveM Asset Escrow system.
The download includes the protected runtime resource, editable configuration files, editable user-interface files, backpack setup files, SQL files, documentation, and all required installation files.
Give your players more storage.
Make backpacks visible. Create custom backpack tiers. Add immersive inventory expansion to your FiveM server with HEADKNOCKA-CBP Asset Escrow Edition.
Available now at:
headknocka.dev
HEADKNOCKA Scale Menu [ESCROWED]
HEADKNOCKA-SCALEMENU — Asset Escrow Edition
Bring advanced character size customization, biometric scaling, and immersive body variety to your FiveM server.
HEADKNOCKA-SCALEMENU is a standalone auto-detect ped scale system that allows players to adjust their character’s height, body weight, and physical appearance through a clean in-game menu.
Create more realistic roleplay characters, support different body types, give players deeper identity customization, and provide staff with admin tools to manage player scale safely.
This Asset Escrow Edition protects the resource’s core runtime files while keeping important configuration, UI, documentation, SQL, and branding files editable.
📏 ADVANCED PED SCALE SYSTEM
HEADKNOCKA-SCALEMENU gives players a smooth and immersive way to adjust their character’s physical dimensions.
Players can customize:
• Height scale
• Weight scale
• Body size
• Character proportions
• Visual appearance
• Preset body styles
The system applies scaling directly to the player ped and syncs the result so other players can see the correct character size in-game.
Whether your server wants taller characters, shorter characters, heavier builds, athletic builds, or realistic body variety, ScaleMenu gives players a clean way to create a more unique roleplay identity.
🧍 CHARACTER BODY CUSTOMIZATION
Players can open the menu and adjust their character through a simple and responsive interface.
The menu includes:
• Height adjustment
• Weight adjustment
• Live character preview
• Body preset options
• Metric and imperial unit support
• Reset option
• Apply option
• Clean modern UI
• Easy-to-use controls
Included body presets:
• Slim
• Normal
• Heavy
• Athletic
These presets allow players to quickly choose a body type, while still allowing manual scale adjustments for more precise customization.
🎥 3D PREVIEW CAMERA
HEADKNOCKA-SCALEMENU includes an interactive preview camera so players can view their character while editing.
Camera controls include:
• Rotate camera
• Move camera up and down
• Zoom in and out
• Left-click drag support
• Right-click drag support
• Mouse scroll zoom
• Smooth visual preview
This allows players to see exactly how their character looks before applying the final scale.
💾 SAVED PLAYER SCALE DATA
Player scale data is saved automatically so characters keep their selected body size after reconnecting.
The resource works without SQL by default using standalone KVP storage, making it easy to install on any server.
Storage support includes:
• Standalone KVP saving
• Automatic KVP fallback
• Optional SQL mirror support
• Optional oxmysql support
• Framework-aware identifiers
• Saved UI preferences
• Persistent player scaling
Optional SQL mirroring can be enabled for servers that want to store scale data in their framework database.
Supported SQL mirror setups include:
• ESX users table
• QBCore players table
• Qbox players table
The included scalemenu.sql file is available for manual SQL setups if needed.
⚙️ STANDALONE AUTO-DETECT FRAMEWORK SUPPORT
HEADKNOCKA-SCALEMENU does not require a specific framework.
The resource automatically detects the active server framework and falls back to standalone mode if no framework is found.
Supported setups:
• Standalone / no framework
• ESX Legacy
• QBCore
• Qbox / qbx_core
• ox_core-style setups
Auto-detection order:
• qbx_core
• qb-core
• es_extended
• ox_core
• standalone fallback
You can also force a specific framework mode through the editable config file.
🔐 OPTIONAL ACCESS CONTROL
ScaleMenu can be left open for all players or restricted to authorized users only.
When restricted access is enabled, the system can check multiple permission methods.
Access control options include:
• Temporary access grants
• ACE permission support
• Allowed license list
• ESX group checks
• QBCore permission checks
• Qbox permission support
• ox_core-style permission fallback
• Admin group support
Default ACE permission:
hk_scalemenu.admin
This gives server owners full control over who can open the menu and who can use admin commands.
🛠️ ADMIN COMMANDS
Authorized staff can manage player scale directly through commands.
Included commands:
/scalemenu
Opens the ScaleMenu interface.
/setpedscale [id] [height] [weight]
Force a player’s height and weight scale.
/givepedscale [id]
Grant temporary ScaleMenu access to a player.
/removepedscale [id]
Remove temporary ScaleMenu access from a player.
These tools are perfect for staff teams that want to approve custom body sizes, manage special characters, or control scale access for events and roleplay scenarios.
🎯 CUSTOM SCALED HIT ZONE SUPPORT
HEADKNOCKA-SCALEMENU includes developer exports for resources that need to detect scaled player hit zones.
Included exports:
• GetScaledHitZones
• GetClosestScaledHitZone
• GetPedScaleDataFromPed
The synced state bag key remains:
pedScaleSync
This allows other scripts to read player scale data and connect with custom combat, damage, medical, targeting, or roleplay systems.
⚔️ OPTIONAL COMBAT AND HIT REGISTRATION SUPPORT
The system includes configurable scaled hit zone and damage logic for servers that want body size to matter more in gameplay.
Supported logic can include:
• Custom scaled hit zones
• Head zone detection
• Chest zone detection
• Pelvis zone detection
• Left leg detection
• Right leg detection
• Weapon-based damage configuration
• Shot debounce settings
• Debug options for zones and shots
This gives developers a foundation for creating custom combat, medical, or damage systems that respect player body scale.
🚀 PERFORMANCE OPTIONS
HEADKNOCKA-SCALEMENU includes performance-focused options for larger servers or servers that do not need advanced hit zone logic.
Performance Mode can disable heavier systems such as:
• Custom hitbox calculations
• Extra damage calculations
• Smooth camera features
Debug options are disabled by default and can be enabled through server convars only when needed.
Debug convars:
setr hk_scalemenu_debug_zones true
setr hk_scalemenu_debug_shots true
This keeps the resource clean, optimized, and suitable for live roleplay servers.
🔔 NOTIFICATION SUPPORT
The resource automatically uses the best available notification method on your server.
Supported notification fallbacks include:
• ox_lib notifications
• QBCore notifications
• Qbox notifications
• ESX notifications
• Chat fallback
This means the script can fit into many server setups without requiring custom edits.
🔒 ASSET ESCROW EDITION
This edition is prepared for FiveM Asset Escrow.
Core runtime files are protected while important customer-editable files remain accessible.
Customer-editable files include:
• Main configuration file
• README documentation
• Installation documentation
• Sale-ready notes
• SQL file
• User-interface HTML
• User-interface CSS
• User-interface JavaScript
• Logo / branding image
The editable configuration allows server owners to customize framework mode, storage mode, permissions, scale limits, notifications, performance mode, debug options, body presets, and more.
The protected core helps prevent unauthorized copying, modification, redistribution, or leaking of the resource.
⚙️ COMPATIBILITY
Framework Support:
• Standalone
• ESX Legacy
• QBCore
• Qbox
• ox_core-style setups
Required Dependencies:
• None
Optional Dependencies:
• ox_lib for notifications
• oxmysql for SQL mirror support
Optional Integrations:
• Custom medical resources
• Custom combat resources
• Custom targeting systems
• Custom roleplay systems
• Custom admin systems
HEADKNOCKA-SCALEMENU works without a framework and without SQL by default.
🚀 EASY INSTALLATION
Installation is simple and the resource is ready to run as-is.
Recommended Start Line:
ensure HEADKNOCKA-SCALEMENU
Default command:
/scalemenu
Recommended default configuration:
Config.Framework.mode = 'auto'
Config.Storage.mode = 'auto'
Config.Storage.useKvpFallback = true
Config.Storage.mirrorKvp = true
Optional ACE permission example:
add_ace group.admin hk_scalemenu.admin allow
add_principal identifier.license:xxxxxxxx group.admin
No SQL import is required by default.
The included scalemenu.sql file is only needed for manual SQL mirror setups.
📦 INCLUDED WITH YOUR PURCHASE
• Complete Asset Escrow-ready ScaleMenu resource
• Standalone auto-detect ped scale system
• Height and weight adjustment menu
• Character body preset system
• Interactive 3D preview camera
• Metric and imperial display support
• Persistent KVP player saving
• Optional SQL mirror support
• Framework auto-detection bridge
• ESX compatibility
• QBCore compatibility
• Qbox compatibility
• ox_core-style compatibility
• Optional ox_lib notification support
• Admin scale commands
• Temporary access commands
• ACE permission support
• Configurable access restriction
• Configurable scale limits
• Performance mode option
• Debug convars
• Developer exports
• Scaled hit zone support
• Customer-editable configuration
• Customer-editable UI files
• Customer-editable documentation
• Installation guide
• SQL file for optional manual setup
📥 DELIVERY
After purchase, the resource is delivered automatically through the FiveM Asset Escrow system.
The download includes the protected runtime resource, editable configuration files, editable user-interface files, documentation, SQL setup file, and all required installation files.
Give your players deeper character identity.
Add realistic body variety, immersive height differences, saved player scaling, admin control, and developer-friendly exports to your FiveM server with HEADKNOCKA-SCALEMENU Asset Escrow Edition.
Available now at:
headknocka.dev
HEADKNOCKA Weather System [ESCROWED]
HEADKNOCKA-WEATHER — Asset Escrow Edition
Take complete control of your FiveM server’s weather, time, seasons, regional climates, and extreme environmental events.
HEADKNOCKA-WEATHER is a complete server-authoritative weather system designed to create a synchronized and immersive environment for every player.
Create independent regional climates, realistic seasons, severe storms, natural disasters, local apocalypse zones, synchronized blackouts, and meaningful environmental gameplay.
This Asset Escrow Edition protects the resource’s core runtime files while keeping important configuration, branding, interface, and integration files editable.
🌦️ SERVER-AUTHORITATIVE WEATHER SYSTEM
Weather and time are controlled by the server, ensuring every connected player experiences a synchronized and consistent world.
Late-joining players automatically receive the current weather, time, blackout, forecast, season, and extreme-event state.
• Automatic dynamic weather changes
• Smooth weather transitions
• Configurable weather probabilities
• Configurable transition durations
• Server-controlled synchronization
• Configurable weather blacklists
• Manual weather controls
• Per-weather wind speed and direction
• Rain and puddle handling
• Snow footprints and vehicle trails
• Reliable state restoration after extreme events
🗺️ REGIONAL WEATHER
Different parts of the map can experience completely different weather conditions at the same time.
Default weather regions include:
• Los Santos
• Sandy Shores
• Paleto Bay
• Blaine County
Regions can be renamed, repositioned, resized, removed, or expanded through the editable configuration.
Players automatically receive the correct weather and environmental information based on their current location.
🍂 DYNAMIC SEASON SYSTEM
Create a world that changes throughout the year with configurable seasons and seasonal weather behavior.
Included seasons:
• Spring
• Summer
• Autumn
• Winter
Available season modes:
• Real-world seasonal progression
• Automatic seasonal cycling
• Manual season control
Each season can use its own weather probabilities and player-voting restrictions.
Winter can bring snow and blizzards, while summer can increase clear skies, thunderstorms, and extreme heat.
🕒 ADVANCED TIME SYSTEM
Control the server clock using multiple configurable time modes.
• Scaled in-game time
• Real-world synchronized time
• Frozen time
• Configurable day length
• Smooth server-authoritative progression
• Manual time controls
• Configurable 12-hour or 24-hour display
🔮 WEATHER FORECAST
Players can view upcoming weather directly through the included weather HUD.
• Configurable forecast slots
• Forecasts automatically update
• Forecasts respond to weather changes
• Seasonal forecast behavior
• Clean illustrated weather icons
• Support for custom weather icon images
🌪️ EXTREME WEATHER AND NATURAL DISASTERS
Trigger powerful server-wide extreme events that create physical effects throughout the world.
Included extreme events:
• Earthquakes
• Severe storms
• Extreme cold
• Extreme heat
• Tsunamis
• Meteor showers
• Hurricanes
Extreme events can include:
• Earthquake camera shaking
• Pedestrian ragdoll effects
• Vehicle and object forces
• Hurricane wind and vehicle drift
• Falling meteor rocks
• Meteor explosions and fires
• Heat-haze visuals
• Freezing-weather effects
• Rising and draining flood water
• Server-wide warnings
• Configurable event durations
Extreme events can be triggered through commands, the admin panel, or server exports.
🌊 PHYSICAL TSUNAMI SYSTEM
The tsunami event creates a staged physical flood instead of only changing the weather.
• Configurable warning period
• Gradual water rise
• Configurable flood height
• Flood hold period
• Gradual water drainage
• Server-authoritative flood synchronization
• Included editable water-definition files
• Flood-state exports for custom integrations
☣️ CONFIGURABLE APOCALYPSE WEATHER ZONES
Create local environmental zones that operate independently from normal regional weather.
Apocalypse zones can include:
• Extreme heat zones
• Frozen regions
• Infected storms
• Heavy fog zones
• Snow and blizzard areas
• Rain and thunder zones
• Custom environmental profiles
Normal regional weather remains active outside these zones.
The included zone system supports smooth transitions, priority handling, overlapping zones, local weather persistence, guard zones, and automatic normal-weather restoration.
🖥️ INTERACTIVE WEATHER HUD
Players can access a clean, dockable, and customizable weather interface.
The HUD can display:
• Current weather
• Current region or custom city name
• Current time
• Active season
• Temperature
• Humidity
• Wind
• Wetness
• Upcoming forecast
• Active extreme events
• Player comfort and environmental conditions
HUD customization includes:
• Docked or interactive display
• Compact card layout
• Wide landscape layout
• Adjustable scale
• Draggable positioning
• Saved player positions
• Optional server-side position storage
• Configurable city branding
• Custom weather icons
• 12-hour or 24-hour clock
The HUD uses scale-aware dragging and corner-safe placement, helping it remain visible across different resolutions, layouts, and display scales.
The default player-panel key is F5 and can be changed through configuration.
🛠️ ADMIN CONTROL PANEL
Authorized staff can control the weather system through the included admin panel.
Admin controls include:
• Set global weather
• Set regional weather
• Change the active season
• Set the server time
• Trigger or clear blackouts
• Trigger or clear extreme events
• Start player weather votes
• Enable or disable weather synchronization
• Enable or disable time synchronization
All privileged admin actions are validated by the server using configurable ACE permissions.
The default admin-panel key is F6 and can be changed through configuration.
🗳️ OPTIONAL PLAYER WEATHER VOTING
Allow players to vote for the next weather condition.
• Configurable voting duration
• Configurable weather candidates
• Optional automatic voting sessions
• Seasonal voting restrictions
• Player voting interface
• Admin-controlled voting sessions
🌍 OPTIONAL LIVE WEATHER
HEADKNOCKA-WEATHER can optionally use live Open-Meteo weather information.
• No API key required
• Configurable latitude and longitude
• Configurable refresh interval
• Optional live temperature control
• Can be enabled or disabled through configuration
🌑 BLACKOUT SYSTEM
Trigger synchronized server-wide blackouts that remain active for every player.
• Server-authoritative blackout state
• Configurable startup flicker
• Persistent artificial-light control
• Optional vehicle-headlight support
• Admin-panel controls
• Command controls
• Event and export controls
🩺 HEADKNOCKA-DISEASES INTEGRATION
HEADKNOCKA-WEATHER is the native environmental provider for HEADKNOCKA-DISEASES.
The integration provides:
• Current weather
• Current season
• Current region
• Local outdoor environment
• Temperature
• Humidity
• Wetness
• Wind
• Extreme heat and cold status
• Apocalypse-zone environmental values
• Server-authoritative player environment profiles
HEADKNOCKA-DISEASES can display player comfort, sickness risk, environmental hazards, and survival information directly inside the weather HUD.
No additional weather bridge configuration is required when using both resources together.
🔌 COMPATIBILITY AND DEVELOPER EXPORTS
HEADKNOCKA-WEATHER includes compatibility support for resources that previously used common weather-sync systems.
Compatibility support includes:
• qb-weathersync
• vSync
• cd_easytime
• Legacy weather events and exports
Client and server exports are included for:
• Reading current weather
• Reading regional weather
• Reading the active season
• Reading upcoming forecasts
• Reading active extreme events
• Reading flood state
• Reading player environment profiles
• Setting weather and time
• Triggering blackouts
• Triggering extreme events
• Starting weather votes
• Connecting custom resources
🔒 ASSET ESCROW EDITION
This edition is delivered using the FiveM Asset Escrow system.
Core runtime files are protected while important customer-editable files remain accessible.
Customer-editable files include:
• Main configuration file
• User-interface HTML
• User-interface styling
• User-interface JavaScript
• HUD branding and logo
• Integration documentation
• Installation documentation
• Water-definition files
• Runtime HUD-position storage
The editable configuration allows server owners to customize weather probabilities, regions, seasons, time behavior, extreme events, voting, live weather, permissions, HUD settings, apocalypse zones, and more.
The protected core helps prevent unauthorized copying, modification, redistribution, or leaking of the resource.
⚙️ COMPATIBILITY
Framework Support:
• Standalone
• Framework-independent
• Compatible with QBCore servers
• Compatible with ESX servers
• Compatible with Qbox servers
Required Dependencies:
• None
Optional Integrations:
• HEADKNOCKA-DISEASES
• Custom survival systems
• Custom medical resources
• Custom HUD resources
• Custom administration resources
🚀 EASY INSTALLATION
Installation only requires adding the resource to your server and ensuring it inside your server configuration.
Recommended Start Order:
ensure HEADKNOCKA-WEATHER
When using HEADKNOCKA-DISEASES:
ensure ox_lib
ensure oxmysql
ensure HEADKNOCKA-WEATHER
ensure HEADKNOCKA-DISEASES
Only one weather-sync provider should be running at a time.
📦 INCLUDED WITH YOUR PURCHASE
• Complete Asset Escrow-protected weather system
• Customer-editable configuration
• Customer-editable HUD and branding
• Server-authoritative weather synchronization
• Advanced time synchronization
• Regional weather system
• Dynamic season system
• Weather forecast system
• Optional player weather voting
• Server-wide blackout system
• Extreme weather and natural disasters
• Physical tsunami and flood system
• Configurable apocalypse weather zones
• Interactive player weather HUD
• Administrative control panel
• Illustrated weather icons
• Compatibility events and exports
• HEADKNOCKA-DISEASES integration
• Editable water-definition files
• Installation and integration documentation
📥 DELIVERY
After purchase, the resource is delivered automatically through the FiveM Asset Escrow system.
The download includes the protected runtime resource, editable configuration files, editable user-interface files, branding assets, water definitions, and installation documentation.
Take complete control of your server’s world.
Create regional climates, realistic seasons, synchronized weather, powerful storms, destructive natural disasters, local apocalypse zones, and meaningful environmental gameplay with HEADKNOCKA-WEATHER Asset Escrow Edition.
HEADKNOCKA NEXUS — In-Game Resource Editor [ESCROWED]
HEADKNOCKA Nexus Developer Panel
Turn your FiveM server into a live in-game development command center.
Manage resources, edit files, create backups, run safe SQL queries, control server commands, and track admin activity without leaving the game.
The HEADKNOCKA Nexus Developer Panel is a standalone FiveM admin and developer tool built for server owners, founders, developers, and trusted staff who need faster control over their live server environment.
Open Nexus in-game with /nexus and access a clean, futuristic dashboard where you can manage server resources, browse files, edit scripts, create new resources, restore backups, view audit logs, and use owner-only development tools.
Designed with security in mind, every important action is protected by server-side ACE permissions, making Nexus powerful for owners while still allowing controlled access for admins.
🧠 A LIVE DEVELOPER COMMAND CENTER
Stop leaving the game every time you need to check, edit, restart, or manage something.
Nexus gives authorized users a full in-game development workspace with real-time server information and powerful management tools.
From one interface, you can:
• View all server resources
• Start, stop, and restart resources
• Search resources by name, state, or path
• View resource status and folder information
• Access files inside server resources
• Edit allowed text and config files
• Create files and folders
• Save changes with edit reasons
• Create backups before editing
• Restore previous versions
• Track every important action through logs
Nexus is built for server owners who want faster workflow, better organization, and safer live-server management.
⚙️ RESOURCE MANAGEMENT
Control your FiveM resources directly from an in-game interface.
Authorized users can manage live resources without opening txAdmin, FTP, or server console every time a restart is needed.
Resource tools include:
• Full server resource list
• Started and stopped resource counts
• Resource search
• Resource folder grouping
• Start resource
• Stop resource
• Restart resource
• Owner-only protection for core resources
• Blocked resource protection
• Resource state tracking
• Recent action history
Core resources such as framework cores, database resources, and protected system resources can be restricted so only owners can manage them.
📝 SAFE FILE EDITOR
Edit allowed server files from inside FiveM using the built-in Nexus code workspace.
The editor supports common script and config file types while blocking dangerous or protected file extensions.
Editable file types can include:
• lua
• json
• cfg
• txt
• js
• ts
• css
• html
• xml
• yml / yaml
• sql
• md
Editor features include:
• File browser
• Folder navigation
• Fullscreen editing mode
• Line numbers
• Find in file
• Go to line
• Undo and redo shortcuts
• Save with reason notes
• Manual file backups
• Automatic backups before saving
• File size limits
• Protected file restrictions
This allows trusted developers to make quick changes safely while keeping important file types and protected resources locked down.
☁️ BACKUP AND RESTORE SYSTEM
Nexus includes a built-in backup system designed to protect your server from accidental mistakes.
Before important edits or restores, Nexus can automatically create backup restore points. Staff can also manually create backups before making changes.
Backup tools include:
• Automatic backups before file saves
• Manual backup creation
• Backup preview
• Restore backup
• Delete single backup
• Delete backups by resource
• Bulk backup cleanup
• Backup grouping by resource
• Backup size and date information
• Restore confirmation protection
This gives server owners a safer way to allow trusted staff to edit files without risking permanent damage from a bad save.
🏗️ RESOURCE CREATOR
Create new FiveM resources directly from the Nexus panel.
Nexus can generate a new resource folder with the basic files needed to start development quickly.
Resource creator features include:
• Create new resource folders
• Generate fxmanifest.lua
• Generate client files
• Generate server files
• Generate optional config files
• Standalone resource template
• ESX-ready template
• QBCore-ready template
• Qbox-ready template
• NUI-style template support
• Optional auto-start after creation
• Safe resource name validation
• Existing resource overwrite protection
This is perfect for developers who frequently create small scripts, test resources, utility tools, or framework-based projects.
🛡️ SERVER-SIDE SECURITY
Nexus is not just a client-side menu.
Every important action is checked on the server using ACE permissions, meaning players cannot simply open the UI and perform restricted actions without proper access.
Security features include:
• Server-side ACE permission checks
• Separate admin and owner permissions
• nexus.admin access level
• nexus.owner access level
• Owner-only SQL console
• Owner-only server console
• Core resource restart protection
• Blocked resource list
• Blocked file extensions
• Blocked protected files
• Dangerous SQL query protection
• Blocked console command protection
• Webhook secret redaction
This makes Nexus suitable for serious production servers where only trusted users should access development tools.
🧾 AUDIT LOGGING
Every important Nexus action can be recorded for accountability.
The system tracks admin activity and can send logs to Discord through webhook integration.
Audit logs can include:
• Panel opens
• File edits
• File saves
• Backup creation
• Backup restores
• Backup deletions
• Resource starts
• Resource stops
• Resource restarts
• SQL console usage
• Resource creation
• File and folder creation
• Admin profile activity
Discord webhook logging can include content previews and diffs, with secret redaction support to help protect sensitive information.
🗄️ OWNER SQL CONSOLE
Nexus includes an owner-only SQL console for trusted server owners and founders.
The SQL console uses oxmysql and is protected behind owner permissions.
SQL tools include:
• Owner-only database access
• Query runner
• Result table display
• Configurable max returned rows
• Dangerous query blocking
• Blocks DROP by default
• Blocks TRUNCATE by default
• Blocks ALTER by default
• Blocks GRANT and REVOKE by default
• Blocks DELETE without WHERE
• Blocks UPDATE without WHERE
• SQL activity audit logging
This gives owners quick access to database checks while reducing the risk of accidental destructive queries.
🖥️ OWNER SERVER CONSOLE
Trusted owners can run selected FXServer console commands directly from the Nexus interface.
The live console tab is designed for owner-level server management and can be restricted or disabled in configuration.
Console tools include:
• Owner-only command access
• Run FXServer commands
• Command history
• Best-effort command result display
• Configurable max command length
• Blocked command list
• Optional automatic command ACE handling
• Quit command disabled by default
Recommended uses include:
• status
• players
• refresh
• ensure resource
• restart resource
• stop resource
• start resource
👑 ADMIN PROFILES
Nexus includes admin profile tracking so server owners can see who is using the panel and what they have been doing.
Profile tools include:
• Current admin profile display
• Admin role display
• Owner/admin level display
• Recent actions
• Total edit tracking
• Total restart tracking
• SQL usage tracking
• Static profile override support
This helps management teams keep better visibility over developer and staff activity.
🧩 COMPATIBILITY
Nexus is built as a standalone FiveM resource and does not require a roleplay framework to open or operate.
Supported server types:
• Standalone FiveM servers
• ESX Legacy servers
• QBCore servers
• Qbox servers
• Custom framework servers
Optional integration:
• oxmysql for SQL console features
• Discord webhook for audit logging
Nexus can be used on most FiveM servers as long as ACE permissions are configured correctly.
🚀 BUILT FOR PRACTICAL SERVER DEVELOPMENT
Nexus is designed to make everyday development and server management faster.
Performance and usability features include:
• Prebuilt NUI included
• No npm install required for normal use
• Configurable command name
• Configurable permissions
• Configurable editor limits
• Configurable allowed file types
• Configurable blocked file types
• Configurable protected resources
• Configurable webhooks
• Configurable database safety
• Clean sale-ready defaults
• Escrow-ready structure
The panel is built for real server workflows, not just basic admin actions.
🛠️ DEPENDENCIES AND INSTALLATION
Required:
• FiveM server
• ACE permissions configured in server.cfg
Optional:
• oxmysql for SQL console features
• Discord webhook for audit logging
Basic installation:
• Upload HEADKNOCKA-NEXUS into your resources folder
• Add the included ACE permissions to your server.cfg
• Ensure the resource
• Restart your server
• Join in-game and run /nexus
Recommended ensure line:
ensure HEADKNOCKA-NEXUS
Required permissions:
add_ace group.owner nexus.admin allow
add_ace group.owner nexus.owner allow
add_ace group.founder nexus.admin allow
add_ace group.founder nexus.owner allow
add_ace group.admin nexus.admin allow
📦 INCLUDED WITH YOUR PURCHASE
• Complete HEADKNOCKA Nexus resource
• In-game developer/admin panel
• Resource manager
• File browser
• Code editor
• Backup system
• Backup restore tools
• Resource creator
• Owner SQL console
• Owner server console
• Admin profiles
• Audit logs
• Discord webhook logging support
• Safe default configuration
• Server.cfg permission example
• Installation documentation
• Commands documentation
• Prebuilt NUI files
• Asset Escrow-ready resource
📥 DELIVERY
After purchase, the resource is delivered through the FiveM Asset Escrow system.
The download includes installation files, configuration files, documentation, permission examples, and all required runtime files.
Give your development team a real in-game command center.
Manage resources faster. Edit safer. Restore mistakes. Track admin activity. Keep owner tools protected.
Bring professional in-game server management to your FiveM server with the HEADKNOCKA Nexus Developer Panel.